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Moves-I pick up Air Hike for the Rebellion, Stinger levels 1 and 2, and Cerberus' Revolver level 2 for use in the Nevan and A&R fights.
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Well, I could jump over them, but they're right in my way anyways. I try to get four before the Argi and Rudra battle, then I get the one in Mission 6, the piece floating in the Pitch Black Void, the one from the Combat Adjudicator in Mission 6, and then the two blue orb fragments that you are pretty much forced to pick up in Mission 14. I forget how many blue orbs I pick up (I think around 3), or when, for that matter, but I do pick up 8 blue orb fragments along the way. I also make it a point to buy five purple orbs early on for Devil Triggers and such. Items used- Throughout the run, I do make use of about 6 Holy Waters, including the first Geryon battle, the Altar of Evil fight in Mission 14, the Fallen fights in Mission 15 and 16, on the Cerberus battle in Mission 18, and on the boss in Mission 19 (Mostly for convienence, really). There's still tons of room for improvement, which I'll cover in a bit. I originally cited a time of about 2:42 minutes as my final time, but watching it back, I wasn't pleased with my mission 16/17, and my mission 8 was horrid, so I redid it, and saved 13 minutes in the process from better execution over the entire run (3 of which were improved upon in mission 8 alone, so you can see how bad the first one was). Coatless DMC3 Dante can also be used as it has no real effect at all except for a cosmetic difference, but eh. All the DMC1/LDK costumes have a different Devil Trigger that can't otherwise really be used in a Fresh Dante run (As he isn't supposed to have it) and of course, Super Dante isn't used.
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Of course, I use the default DMC3 costume. This run was completed on a new game file, which means that except for the costumes and gallery options that seem to be prevalent on all files since I have my cleared game on the same memory card, it's like playing the game first thing out of the box. That, and I was never going to find my copy of Alundra, so I thought "What the hell" and went for it. no real results after that, or talked about how awesome the game is, and how it would be great for a speed run. I was going back through the forums one day trying to kill about 3 hours before my class, and saw 5 or 6 threads concerning DMC3 and claims pertaining to the fact that the poster had planned to do this run with. Well, this is my second speed run attempt. Available in three versions: low quality, normal quality, and 60 fps high quality.Ī huge thanks to Nate for doin' his thing, and Radix for putting up with my constant PM's that's pretty much just borderline harassment at this point (And also for posting the run, I guess). Speed run of Devil May Cry 3: Dante's Awakening in 6 segments completed on August 28 2005.